![]() ![]() ![]() ![]() For example, I'd never make a barbarian with druid dedication in PFS because losing rage while wild shaping would be something that I just wouldn't be willing to accept. Some characters are affected a LOT more than others. This largely means making a character who is still effective regardless of the GMs ruling. After spending an entire week tweeting and retweeting at Devs on twitter with zero response, and even more posts on Reddit and the like, I've sorta hit the wall with the thing and just want an answer once and for all.ġ) Discuss it with your GM and then decide if you want to play a wild shaperĢ) in PFS (or a similar situation where you're switching GMs a lot) decide if you're willing to play with the worst interpretation of the rules and see cases where you get a better interpretation as bonuses. Since its may the 4th, I'll end with "Help us Devs, you're our only hope"Įmperor Riptide wrote: Absolutely Aw3Som3-117, I've seen so many threads on this with arguing back and forth (angry angry arguing in some cases). If we can get official Paizo response to this, you'll not only resolve dozens of threads of concerns (whichever way it lands), but I will also donate 20 bucks to the charity Game to Grow that Paizo had on their blog last week. Which leaves them in a grey area when it comes to calculating damage. Mark Seifter clarified Here that these effects are not Damage Bonuses, but in fact additional damage. How would these abilities work with Polymorph Battle forms like Wild Shape, Animal Form, Dragon Shape, etc? I'm not talking about the special versions from things like the Barbarian feat that clarifies you can use your own damage, and the like, but from a default perspective? I spent all last week trying to get an answer on twitter for this question, so I'm going to try one last attempt here.Ĭan we get clarification on how abilities that do "Additional Damage" such as: ![]()
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